I am a Ph.D. researcher at the Analytics of Software, GAmes And Repository Data (ASGAARD) lab, at the University of Alberta. I received my M.Sc. degree in Computer Science and the B.E. degree in Control and Automation Engineering from the Federal University of Minas Gerais (UFMG), Brazil. I am extremely enthusiastic about how data analytics and AI can play an important role in different fields, such as games: from game design to gameplay to game data analysis. I am eager to advance and apply data analytics, machine learning, and AI techniques to support and help people from different industry segments.
My research interests include data science, machine learning, and artificial intelligence applied to different industry segments, such as the gaming and the software development segments. Overall, I am interested in leveraging those techniques with publicly available data to better understand the state-of-the-practice and obtain actionable insights.
In my Ph.D., I have conducted research in applied machine learning and data analytics using computer game data, such as game logs and user-provided game reviews. The main goal of my Ph.D. is to enable more effective approaches to leverage publicly available game data to improve data analytics techniques.
During my M.Sc., I mined hundreds of GitHub projects and leveraged machine learning and statisical techniques to understand how developers perform code changes in mobile and non-mobile platforms. I also conducted interviews and surveys to investigate how software development practices vary across different industry segments, such as healthcare, games and financial segments.
If you have any questions or would like to talk about my research or projects, please feel free to send me an email at:
Feel free to reach me out through my professional networks as well.